Game Update Highlights
- Innistrad: Crimson Vow is now released! New packs are available in the store, new Draft & Sealed Events are available, and there's a new Mastery Pass
- Card styles in the store now use an improved presentation that allows you to read the card text and see both sides of a double-faced card
Notable Bug Fixes
- Fixed a bug that could cause players to be unable to make ranked progress and appear as "Tier 0"
- Adjusted some required files in the installer, which should fix some of the "black screen" startup issues on PC
- Fixed a bug that could cause player rankings to be adjusted improperly when a match ended in a draw
- Fixed a bug that could prevent Friend Challenges using decks with Historic cards
- Improved handling of client resolution with multi-monitor setups and 4k displays
Gameplay - All Platforms
- We now grey out abilities and triggers that only activate once per turn after they've activated for that turn.
- If players are able to start five turns in a row with both players having empty libraries, we will now draw the game.
- Please take these party hats, ^^^^^, because we made tokens that enter as 0/0, say from Momir, show up long enough to die.
- The "Targeted by" hanger now includes the prompt, so that when you're dealing with some command with a bunch of modes it's more clear which affect applies to what card.
- Updated Intention Arrow colors, as well as text colors for cards with multiple targets. There are now 5 colors (up from 4) and the colors have been vetted for Color Blindness accessibility.
- Updated the shade of purple used by perpetual for some card styles to make them easier to read
Upcoming MTG Arena Events
Additional events added to MTG Arena. Read the MTG Arena Weekly Announcements to learn more!
Store
Now Available
Innistrad: Crimson Vow has arrived! New cards and styles await, along with pets, avatars, and all-new sticker emotes!
Bundles
Crimson Vow Sticker Bundle
- Sorin Sticker Emote
- Olivia Sticker Emote
- Good Game Sticker Emote
Cost: 1,000 Gems or 5,000 Gold
Eternal Night Full Art Basic Lands (Crimson Vow)
- Eternal Night Full Art Basic Plains
- Eternal Night Full Art Basic Plains
- Eternal Night Full Art Basic Island
- Eternal Night Full Art Basic Island
- Eternal Night Full Art Basic Swamp
- Eternal Night Full Art Basic Swamp
- Eternal Night Full Art Basic Mountain
- Eternal Night Full Art Basic Mountain
- Eternal Night Full Art Basic Forest
- Eternal Night Full Art Basic Forest
Cost: 5,000 Gems or 25,000 Gold
Grolnok Pet Bundle
- Grolnok Pet
- Grolnok, the Omnivore Sleeve
Cost: 3,000 Gems or 15,000 Gold
Olivia Voldaren Avatar Bundle
- Olivia Voldaren Avatar
- Olivia Voldaren Bordered Sleeve
Crimson Vow Borderless Planeswalkers Bundle
- Sorin the Mirthless Card Style
- Chandra, Dressed to Kill Card Style
- Kaya, Geist Hunter Card Style
Cost: 800 Gems or 4,000 Gold
Crimson Vow Borderless Lands Bundle
- Shattered Sanctum Card Style
- Stormcarved Coast Card Style
- Deathcap Glade Card Style
- Sundown Pass Card Style
- Dreamroot Cascade Card Style
Cost: 1,000 Gems or 5,000 Gold
Fang: Markov Styles
- Edgar, Charmed Groom Card Style
- Dominating Vampire Card Style
- Henrika Domnathi Card Style
- Wedding Security Card Style
- Markov Purifier Card Style
- Markov Waltzer Card Style
Cost: 1,600 Gems or 8,000 Gold
Fang: Voldaren Styles
- Olivia, Crimson Bride Card Style
- Olivia's Attendants Card Style
- Blood Petal Celebrant Card Style
- Voldaren Bloodcaster Card Style
- Voldaren Epicure Card Style
- Anje, Maid of Dishonor Card Style
Cost: 1,500 Gems or 7,500 Gold
Card Styles
Now available for purchase through the Deckbuilder:
Depth Art:
Power Word Kill
Adult Gold Dragon
Chaplain of Alms
Burn Down the House
Ardent Elementalist
Bird Admirer
Burn the Accursed
Candlegrove Witch
Defenestrate
Galedrifter
Gavony Silversmith
Hobbling Zombie
Locked in the Cemetery
Organ Hoarder
Organ Hoarder
Eaten Alive
Eccentric Farmer
Lunarch Veteran
Moonrager’s Slash
Dawnhart Wardens
Grizzly Ghoul
Storm Skreelix
Sunrise Cavalier
Kessig Naturalist
Bladestitched Skaab
Devoted Grafkeeper
Fleshtaker
Rootcoil Creeper
Vampire Socialite
Ecstatic Awakener
Electric Revelation
Mourning Patrol
Tireless Hauler
Rotten Reunion
Baithook Angler
Otherworldly Gaze
Bloodthirsty Adversary
Primal Adversary
Spectral Adversary
Intrepid Adversary
Tainted Adversary
Reckless Stormseeker
Suspicious Stowaway
Curse of Surveillance
Saryth, the Viper’s Fang
Storm the Festival
Curse of Leeches
Curse of Shaken Faith
Curse of Silence
Adeline, Resplendent Cathar
Gisa, Glorious Resurrector
Ambitious Farmhand
Delver of Secrets
Baneblade Scoundrel
Beloved Beggar
Covert Cutpurse
Hound Tamer
Overwhelmed Archivist
Spellrune Painter
Flame Channeler
Outland Liberator
Showcase:
Bird Admirer
Village Watch
Kessig Naturalist
Graveyard Trespasser
Tovolar's Huntmaster
Candlegrove Witch
Harvesttide Infiltrator
Dawnhart Mentor
Suspicious Stowaway
Katilda, Dawnhart Prime
Leaving Soon
- Angrath Avatar
- Blood Bat Pet
Bug Fixes
General
- Adjusted disk usage during asset downloads to create a lower CPU load
- Further improvements to backend stability
- Made the client more robust when loading assets that have become corrupted (via bad download, hard drive issues, etc.)
- Reduced the amount of data required to be downloaded after an update; should significantly improve first boot time after a clean reinstall
- Fixed a bug that caused the ZNR elemental pets to have a dark square underneath them in some battlefields
- Fixed a bug that could cause one of the KHM valkyrie stickers to not show up properly when selecting emotes
- Fixed a bug where the Depth Art versions of some Modern Horizons 1 cards stopped showing as Depth Art
- Fixed a bug that can cause the client to open in a small window on 4k displays
- Fixed a bug where the mill VFX would play too low in the library
- Fixed a bug that caused the normal emote phrases to count against the phrase limit
- Improved messaging in the client about where uncollected styles can be found
- Fixed a bug with the art on Gilded Assault Cart (again)
- Fixed a bug that caused stray marks and pixels to appear on some checkboxes and other UI assets
- Fixed a bug where the background art of the pet selector was misaligned on mobile devices with a "notch"
Gameplay
- Fixed a bug where the Eternal Night lands, when turned into creature with a text box, could show visual errors in their layout
- Fixed an issue where abilities like Curious Obsession that care if a creature attacked this turn wouldn't trigger if the attacking creature died before the ability triggered.
- Monk Class's discount is now properly accounted for when predicting which spells can be cast, for purposes like automatic stops.
- Fixed an issue where unsummoning a mutate pile would result in the first played creature now showing up in hand visibly. The rules would still count the card as being there, but it couldn't be selected.
- Cleaned up some edge cases where modal abilities and intention lines did not have matching colors.
- Fixed a bug where cards with activated abilities that can be used from the graveyard or exile were showing up as near hand castables with their normal casting cost, instead of the ability cost.
- Permanents with non-standard frames, like Sagas, Classes and Planeswalkers, were showing redundant instances of keywords like Lifelink, which we normally collapse.
- Sagas that gained perpetual abilities were displaying them in blue, and now they're purple. You're welcome.
- Fixed a bug that caused the "damage slashes" to not layer properly for cards using the MID Equinox Styles
- Abilities that add WUBRG no longer ask you to manually add each mana.
- Phase Out VFX weren't clearing from Creeping Inn if it phased out during combat. This has been fixed.
- Fixed a bug where the Coven VFX would continue to play on the stack even if the player lost Coven between the ability going to the stack and resolving
- Vorinclex now correctly replaces the counter placement events from multiple creatures attacking while Nine Lives is in play.
- Fixed a bug where, in full control, Fiend Artisan would cause players to pay the X cost twice.
- Creatures with mutate that were exiled with Elite Spellbinder, cast for the mutate cost, then bounced back to hand were still showing the modified cost in hand.
- Using the Druid Class's level 3 ability on a land that is already a creature from Emergent Sequence now grants the correct base power and toughness.
- Heliod's Punishment makes creatures both gain and lose abilities, and it wasn't displaying correctly. Now it is!
- Creatures that aren't always creatures (like Vehicles and Enchantment Gods) were displaying modified power and toughness incorrectly when they stopped being creatures. Now they're not. High five.
- Did you know if you give Odric a keyword perpetually in hand, it counts for the ETB trigger?
- Cards that gained Escape and/or Foretell weren't showing them as gained (blue) abilities. Now they're blue.
- When creatures are assigning damage based on their toughness during combat, examining the card was showing their power as equal their toughness. This now works correctly, where on battlefield and mouse over it shows their power that way, but on examining, it shows it as printed.
- Players enchanted with Overwhelming Splendor who cast Gideon Blackblade now, correctly, have Gideon die upon entering, because, as a creature, his inherent replacement effect that applies loyalty counters has been lost.
- Codie's activated ability that cares about the next spell you cast was sliding the top card of your library out a little bit, for no reason. It didn't do anything, but it looked weird, so we fixed it.